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Development Update #28

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Development Update #28
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DESCRIPTION

Development Update #28 - Dodging, Dynamic Clothes Lines AI Tracers, Shotgun Tracers, Many bug fixes.

beta decay v0.0.28a

Cables and Clothes Lines

No longer static meshes.

Dynamically Affected by the wind

Performant - 1000x plus on screen very low impact. (Dense cities in mind)

AI Weapon Tracers and near Impact Audio

There is now a tracer effect for AI Fired weapons

Tracers that are close trigger a 'whoosh' near impact sound

Overall adding to immersion/atmospheric.

Shotgun Tracers

Shooting the shotgun will now fire tracers just as all the other weapons.

Feint Left/Right

Players now have the ability to double tap 'Q' - Lean Left or 'E' Lean right in order to initiate a quick dodge/feint technique.

This is used as a quick evasion to dodge bullets.

Changelog

Fixed bug in the kill block where the dialogue audio played twice.

Fixed bug where you could not reload sniper rifle until the mag was empty.

Reworked all Holster animations for all weapons.

UI Screen will now enable character holster mode.

Fixed bug on player death where the same directional force was applied regardless of enemy bullet location and impact.

Fixed SMG Weapon animations when Raising/Lowering weapon in crouched stances.

Updated Kill Block Dialogue text to match voice audio.

Increased volume of grenade pin when thrown

It is no longer possible to activate slow motion mode. This will return as an implant modification that can be activated with bio-energy. (In future development updates).

Fixed bug where you couldn't use disarm the laptop upon gathering all 3 discs.

Camera will switch to TPS mode on death with the ability to now rotate the camera.

Fixed bug where 'click' no-ammo sound would play when firing with a lowered weapon.

Added beta decay Pre-Alpha watermark at the bottom of the screen.

Next Steps / Work in Progress

Phase 3 VIP Extraction Mode

Inventory System and Drops

Bug fixing..

beta decay PATREON 17 favs
VIEWS1
FILES2 files
POSTEDAug 15, 2024
ARCHIVEDJun 10, 2026