(EDIT: For some reason, Patreon decided to make the post to roll back to its draft version. We now set it back to how it should look like. We are very sorry for the inconvenience🙏🙏🙏).
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Greetings Seekers! 🎅
I hope you are keeping yourselves warm this holiday season, and if you are having trouble with that, we will for sure help you a little bit!!
Though we skipped the devlog last month, we've got plenty of updates! So let's get to it together, my Seekers! Let us share the latest updates!!


🔧 Technical Update
We are polishing bugs and errors found in Batch 3 and, in the meantime, updating the sex mechanics for Tutoria's scene to the new setup (the crowd has spoken!).
Initial mobile tests went very promising, and so, apart from that in the technicalities, we are looking into optimizing the game and making it playable on mobile and then on other platforms.
There is little to do code-wise, so the technical updates are not very hot!
✨ Progress tracker
The tracker will be gone for a while until we recalculate the remaining content scope. (It will probably be back in the next update.) What's the reason of this? Let us share it with you next ;)
📝 Writing
We outlined all the scenarios for the upcoming missing story and romance path of Farah, Eris and our new visitor 👀
But before we write all those, we are adding A LOT of naughty scenes to the game in the shape of main and side scenarios, which you will start finding and enjoying in the upcoming update sometime at the beginning of 2025!
We have so many new scenarios written and going through the last polish before being added to the game, and let me tell you, my seekers: They are VEEERY JUICY ❤🔥🥵💦


⚡ Team structure and workflow changes
The last couple of months have been exceptionally enlightening to us about how to deal with a project of a nature like Soulgasm's, and as we learn our lessons, we decided to HEAVILY changed the way we work and deal with the pipeline and workflow to make things much faster🔥🔩⚡
We are aware that we overshot the production estimation by A LOT and if we could go back in time, we would make things waaaay different. Yet these are now lessons that made us evolve and improve so much that we feel confident and excited for the full project.
To avoid delving too far into details:
We decided to no longer do everything at once all the time and simultaneously.
But what does this mean?? I hear you saying!:
Until now, our mistake was to attack the story, artworks, animations, sounds, music, assets, minigames, character creation, and a neverending list of things all simultaneously. Yet we have realized in the past months how slow this process is and how we lost sight of the general picture, compromising its quality and efficiency in the different many areas required.
Now FIRST we are focusing first on the story to have the whole picture.
SECOND, we produce artwork to have an entire, playable, spicy experience.
And THIRD (and once the whole story is playable and discoverable) we work on the animations and minigames.
This means we are temporarily deprioritizing the animated sex scenes until the whole base game is done (story and art).
The reason for this is that the cost of working on animations while attacking every other front is simply too high. By changing priorities, we will allocate our efforts into prioritize a faster delivery of updates and most importantly: FASTER AND WAY MORE SMUT! (🍑🙏🍑)!!

Wait, wait, wait... We are still getting animated spicy stuff, right?... RIGHT!?
Abso-friggin-lutely, my Seekers! We are just re-arranging the tree of priorities to deliver sooner a better game for you!

In a nutshell, what this means is...
...More often deliveries.
...Updates will be delivered with with final art instead of placeholders...
.Interactive scenes will be added progressively but at a much slower pace to not halt the rest of the production: Our priority now shall be finishing the whole game story and art quicker and provide you with a HOT experience faster!.
🎨Art Update
One of the biggest and happiest updates really!
The art team has been working and keeps working tirelessly (Yes, even during holidays the Captain works) on spicing up the whole game. Personally I can't wait for you to find the new scenarios and their pieces... they are sexy AF (I'm looking at you Eris!! 🙈🙈🙈).

We cannot wait to share more details about our plans on how to deliver WAY more smut and better! Yet that shall be for the next occasion ❤️
💭Conclusion
The Cap'n promised a smut game where everything can be banged, and a smut game where everything can be banged is what we--SHALL DELIVER! (YARG!!) 🙈🙈🙈
Art and Narrative Design is going strong, stronger than ever I dare to say! 🎨
More complex productions such as minigames and animations will be left for the end: We know we can make them, so we will now focus on one thing a time.⏳
We are changing our approach towards minigames to make them naughty and worth your time! 🕹️
Overall, we've now made the changes that we should have started this whole project with. And, though it is a bit late, we are not quitting this dream of ours: We are making this happen and BOI is going to be worth it!
All of this is thanks to the amazing supporters and gorgeous Seekers of ours! You are part of the team, because without you, there wouldn't be a game to start with; there would be just an idea, a dream! But you are making it happen, and we will be eternally grateful for your incredible contribution.
Thank you, Incredible Seekers, you have been the highlight of this journey so far, and of the adventures to come ❤️❤️❤️
Finally, we want to wish you the best things for the year to come and a VERY happy 2025!
Let's make it ours!
Stay cozy ☕
Polly, yer Cap'n and the SGSM team 💌🍻🎉
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YAAARG!!