Although we've passed the originally planned date of March 31st and the demo is still not complete, we'd like to share an update on what's been accomplished so far.
Dana's Receptionist minigame
Here's a look at the Dana's Receptionist minigame, which has been in development throughout the past month. The UI is still a work in progress, and some of the core logic has yet to be fully implemented.
To give a brief overview of this minigame: during the morning hours — before massage sessions begin — the player can approach Dana while she's handling receptionist duties at the front desk and cause a little mischief.
The basic concept is that the player must keep Dana on track to complete her work within the time limit, all while avoiding detection by the waiting guests. Within those constraints, the player can undress Dana, issue commands to her (such as ordering her to bring herself to climax through nipple stimulation or penetration), or engage in physical contact with her.
The more disruptive the player's actions, the higher the chance that guests will take notice. As the Suspicion level rises, guests may begin approaching the front desk. If Dana happens to be undressed at that point, the player will need to get her dressed again before a guest gets too close — otherwise, it's a full exposure.
It's also worth noting that as detection events accumulate, the ratio of male guests visiting the massage parlor will increase. This will reduce the frequency of events that take place in locations such as the shower room, restroom, and changing room. Additionally, Arin's bodyguard will take notice if the male-to-female ratio among guests drops below a certain threshold, and will ultimately prevent Arin from visiting the parlor altogether.
As Dana's Obedience level increases, the player will unlock higher levels of undressing, a wider variety of commands, more types of permitted physical contact, and greater possibilities for sexual interaction with guests.
Mina & Ivy 's design work
On another note, the first pass of Standing Illustrations for two characters appearing in the revised early story has been completed:
Mina, the student council president from the protagonist's school days,
and Ivy, his first love and childhood friend who has since grown distant and no longer acknowledges him. These are currently at the base coloring stage — shading, facial expressions, and blinking animations are still in progress.
Daily Routine System
We've also made gameplay improvements to the protagonist's daily routine, allowing players to progress through the game with activities beyond massage sessions. This includes upgrading player stats, earning money, gambling, advancing relationships with heroines, and training opportunities — so expect this side of the game to be fleshed out further going forward.
Facility Upgrade UI
Finally, a facility upgrade UI for the massage parlor has been added to make the experience more user-friendly for players.Thank you all for your continued patience and support. We know the wait has been longer than expected, but we're committed to delivering an experience worth it. There's still a lot more to come, and we're excited to share it with you as development moves forward.
Stay tuned for more updates — and as always, your support means everything to us. 🙏