Translator++ Annual Public Release (Ver. 8.4.15): Built-in AI Assistants, Native Offline Translation, and Much More!
Hello fellow translators,
It’s that special time of the year again. I’m so excited to finally bring you the Annual Public Release of Translator++! Version 8.4.15 is now officially available to everyone.
Looking back at the past year, I’ve spent a lot of late nights focusing on two big goals: making AI translation much more affordable, and making Translator++ a smoother, more powerful environment for your projects. This update packs in an entire year's worth of new features, parser upgrades, and quality-of-life tweaks.
Whether you translate RPG Maker, TyranoBuilder, Bakin, or SRPG Studio games, there’s something in here that I think will really help your workflow. Let’s dive into the highlights!
🤖 AI Assistants, Batch APIs & Better Models
AI translation has taken a massive leap forward this year, and I've been working hard to integrate those advancements natively:
Your Personal AI Assistant: I’ve built an AI Assistant directly into Translator++. It features agentic interaction, tooling editors, and smart token-saving summarization to help you translate, proofread, and create automations on the fly.
Translate at Half the Price: I know API costs can add up quickly, so I've introduced the OpenAI Batch API and Gemini Batch API add-ons. By using these batch services, you can translate entire games at about 50% of the standard API price!
Next-Gen Model Support: Added full support for the latest models, including GPT-5, DeepSeek, XAi (Grok), Gemini Nano (local browser-based AI), and expanded support for LiteLLM.
Smarter Formatting & Uncensored Text: I've implemented the "JSONObjectCloaking" algorithm to safely preserve game code during AI translation. I've also added native Jailbreak prompt options to help prevent AI from unfairly censoring fictional narratives.
📴 Native Offline Translation & Expanded Cloud Services
Yes, you read that right. Native Offline Translation is finally here! You can run it directly within Translator++ without wrestling with complicated external apps.
For those who prefer cloud options, I've integrated a ton of new endpoints, including Alibaba Cloud, Tencent, Yandex Cloud, Baidu, ModernMT, iTrans, QQ TranSmart, and many more.
🎮 Game Engine Parsers: Smarter and Faster
I completely overhauled how Translator++ handles some of your favorite game engines:
RPG Maker MV/MZ Debugger: A brand new, built-in debugging tool! You can easily teleport, toggle random battles, and manage weapons/armor right from the tool to instantly test your translations in-game.
Bakin & SRPG Studio Parsers: Both engines received entirely new parsing methods from the ground up. Translating games from their latest versions is now exponentially faster, easier, and much more stable.
Advanced JSON Parser: Added a new advanced mode featuring key-value pair translation and custom queries.
PO & MO Library: The PO parser has been upgraded to support exporting and importing compiled .mo (Machine Object) formats.
✨ General Improvements & Quality of Life
OmniSearch is Here! You can now search for (and replace) keywords globally across all files within a game directory natively.
Dark Mode is Free! The Night Mode/Dark Theme addon has been completely reworked for better contrast and is now 100% free for all users.
Advanced Wordwrap: Revamped the "On-the-fly" wordwrap tool with the ability to merge text before wrapping, ignore first lines (perfect for RPG Maker), and wrap by specific tags.
Global UI Localization: I’ve drastically expanded the UI language support! Translator++ now natively supports Simplified/Traditional Chinese, Japanese, Korean, Russian, Spanish, Indonesian, Arabic, Vietnamese, Portuguese, and more!
Under-the-Hood Performance: Expect significantly faster initialization times, a smoother startup, and better background data-saving.
🌟 What's brewing in the Patron builds? (Ver. 8.4.29)
While I am incredibly proud to push ver. 8.4.15 to the public, development never really stops. Yesterday, I also released Translator++ ver. 8.4.29 for all active patrons (paid members).
If you translate RPG Maker MV or MZ games, you might have noticed some game distributors recently introduced a new layer of encryption for scenario files. It’s been causing a lot of headaches. To tackle this, I’ve developed an all-new native decryption utility built that seamlessly decrypt these scenario files.
Previously the project creation process of RPG Maker and MZ and MV will stuck in this screen if the scenario files are encrypted:
The newly introduced decrypted will seamlessly decrypt the scenario files upon project creation, you simply need to press "Ok" button only.
On top of that, I've pushed some major performance upgrades in this version, including raising the maximum thread count to 64 and drastically optimizing the log overlay screen.
If you've been on the fence about upgrading from the free tier, now is a great time. Your support keeps this project alive, and in return, you get the absolute bleeding-edge tools to bypass these new engine restrictions without breaking a sweat!
Here is a glimpse of what Patrons are getting beyond the public release:
[8.4.29B]
Fix: Security fix.
Update: Raised the number of maximum threads to 64 (for ultra-fast background processing!)
[8.4.29]
Feat : Added UI support for Turkish
QoL : Change the contrast of the loading screen
Update : RMMZ ver. 0.5
Fix : RPG Maker MZ decryptor for decrypted scenario file can be used for all encrypted games
Update : RMMV ver. 2.16
Feat : RPG Maker MV decryptor for decrypted scenario file can be used for all encrypted games
Feat : Added to main menu: RMMV & RMMZ > Decrypt Data File
[8.4.22]
Fix: Dramatic performance improvement of log overlay screen
Update : RMMZ ver. 0.4
Feat : RMMZ - A new utility to decrypt the encrypted json files natively!
Feat : RMMZ - RPG Maker MZ plugin to play games both for encrypted / decrypted json files
Feat : RMMZ - Plugins.js patcher that updates the game so it remains playable after the JSON files have been decrypted.
Update : RMMV - ver. 2.15
Feat : RPG Maker MV & MZ parser - Can now start a new project directly from an encrypted json file!
💖 Thank You!
I say this every year, but this milestone is only possible because of the amazing support from this community. Your bug reports, feature suggestions, and financial backing mean the world to me and allow me to keep pushing the boundaries of what a game translation tool can be.
🔗You can download the Public Release (8.4.15) from the attachment 👇
🔗And you can download the latest Patron Release (8.4.29) Here
Whether you are a free user or a long-time patron, please grab the new update, play around with the new tools, and let me know your thoughts in the comments or over on the Discord!
Happy Translating!
Dreamsavior