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Progress Report: 6/29/2026

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Progress Report: 6/29/2026
DESCRIPTION

Reworked how options in the options menu are handled

Made dialog popups more modular

Made KO handling stricter

Reworked struggling to balance it a little more in the prey's favor

Image handling improved

Excess VRAM usage issue fixed

Unnecessary Unity packages gutted

Several battle, UI, and menu issues fixed

The last beta brought a new swath of bugs, which I'm still working through. I will be releasing another beta tomorrow to keep up the pace as we close out the build here, so if you would like to participate you can link your discord account to Patreon and find it in the beta channel once it releases. Like last week, really not too much to say, I'm really just bug fixing right now, so in lieu of anything more interesting here's a character I was fleshing out over the weekend:

Thank you so much as always, see you next week!

MeshiSOFTWORKS PATREON 698 favs
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FILES1 file
POSTEDJun 30, 2026
ARCHIVEDJun 30, 2026