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Episode 10 Update - 08/12/21

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Episode 10 Update - 08/12/21
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Okay - This update will be rather short, but we're looking good.  Lighting on scenes A and D are now complete.  Now, every single scene is properly lit and ready to go except for Scene F.  

I have been working almost exclusively on "F" for the past few days, doing both the animation corrections of the smaller details and getting a head start on the lighting.  The first 1/4th of Scene F has proven easier to light, but the majority of it has been more challenging than I'd expected.  The climax of the episode happens in this scene and I feel the need to do it justice with the lighting.  I think I've landed on something good, but will need to keep working at it.  For now, I want to tidy up all of the animation details that I'd missed earlier and then light everything shot-by-shot.

The one thing missing from my other scenes is a good looking water shader for the simulated water.  I thought I'd found someone to take care of it, but that seems to be falling though right now.  If  don't get a good response in the next few weeks, I may have to take care of it myself after finishing Scene F.  Additionally, aside from the lighting on F, I still need to do small special effect work throughout the episode, such as when characters enter or exit Pokeballs on several scenes.  I might need to lump in the "water shader" with this work in the end if my contact doesn't come through.

I am very excited to finally be on the last scene.  Having to divide my attention between several scenes has been nerve-wracking, and now, I'm putting everything I have into this last bit.  Scene F happens to also be the longest scene.  So far, what I have to do seems very clear, and I hope things continue going smoothly, but there is still a lot to do here.  If nothing goes wrong, I think I can finish up this last scene before this month's end.  Thank you, once again, for your immense support.

Shippiddge PATREON 28 favs
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POSTEDAug 13, 2021
ARCHIVEDJun 10, 2026