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Status Update Episode 12

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Status Update Episode 12
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Happy Friday!

This week I've worked on multiple things. Let's take them one by one.

As you're likely aware, there will be a Season 4, and I plan to release that as a separate game/DLC just like Season 3. I've seen players who need more than the 20 transfer slots currently available between S2 and S3, so I have tried updating the GUI for the S3->S4 transfer to include more slots.

The interface now looks like this.

It has 60 slots and behaves a bit differently than it did back in Season 2, but there shouldn't be any difficulty navigating it.

One major change is that you can add a personal note to the saved game, and that note will appear as read-only in S4, making it easier to stay organized and give yourself some clues about what the save is for. Maybe you did some very specific things, or just like to keep a record of what that save file is, without having to load it and play.

You can still delete and name the save transfer files as usual. I think it came out great. It needs some testing, but it appears functional. I've updated the backend with all episode 12 variables and will just add any extras that may slip in during the remaining development.

I also made the End-of-Season screen. The one that usually tells you to "save here". Not a lot of work is involved with this one, but it's important nonetheless.

I started working on the end-of-episode reports, too. I've written the canon events that I want in the reports, and I've entered some more specific events from the episode for a couple of the different branches. The reports still lack background art, and I need to add more events from other branches. I'll update it after each branch I play and work on.

I started working on a final, smaller free roam event. Wrote scenes for it and made some art. It needs more writing and art.

I am playing another main girl branch now, in different ways. While doing that, I'm fixing things in general - mistakes and such. It's kind of like polishing, but a rougher version.

So far, I have written four more scenes for that branch while playing and tweaking. This particular branch has many variations, and it's probably the trickiest branch of the episode to get right.

I've worked plenty on music and SFX this week, too. There's one part of the episode that needed some extensive SFX work, and I sat down and did it. As a result, with music and SFX, playing through that part of the episode was one of the highlights so far.

Music and SFX work is likely above 80% completed now.

Right now, I'm creating static renders for the scenes I wrote. After that is done, I will create more art for the final free roam event and play more playthroughs of the same main girl branch I'm working on.

I hope that I can move on to another main girl branch next week, but we'll see. As always, it's important to me that all main girl branches get the same kind of treatment and love.

Have a nice weekend

Dr PinkCake

DrPinkCake PATREON 410 favs
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POSTEDApr 10, 2026
ARCHIVEDApr 10, 2026