TTTW Devlog #1
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I hope everyone had a wonderful holiday season and an amazing start to the new year so far.

Work on Thrown to the Wolves v1.1 has been getting done at a breakneck pace, with 5 new scenes and 4 maps already done, and many more well on the way. Playtest Build 1 has gone off without a hitch, and the second Build will likely be tested sometime next week. Applications are still open for Playtesting roles through Discord, so don't be shy if you want to help out!

This update will still likely be the most daunting I've ever done, and I'm still extremely unsure of a release date at this time. The goal will always be the be as open and forthcoming as possible should issues arise or a delay is necessary. As a current estimate, at a minimum the update will be sometimes from late January to early February. Things may change and this may become sooner or later, it all depends on things out of my control.

At this point in development, the city needs to be populated with wolves and humans alike to make it feel alive. Any ideas for characters, locations, TF triggers, and any other sort of contribution would be appreciated. Anyone is free to contribute, but Contributors will have much more flexibility in branching paths and rewards. DM me on Patreon or Discord for more information if you are interested!

This also marks the first official post on this Patreon dedicated solely to Thrown to the Wolves and the beginning of it's own collection.

AdAstra PATREON 56 favs
VIEWS1
FILES2 files
POSTEDJan 3, 2026
ARCHIVEDJan 3, 2026