[Early Access] ⚔️ Stylish Action HUD v1.5.0: Status Portraits, Fonts & Macro Description Editing
v1.5.0 introduces powerful new visual triggers, global font customization, and Macro Description Editing.
✨ New Features
🎭 Dynamic Portraits: Status Effects Your character portraits can now react to status conditions, not just health!
Status Triggers: Set portrait rules based on Status Effects (e.g., Poisoned, Prone, Dead, Invisible).
Priority System: Status-based rules take priority over stat-based rules (like HP thresholds).
Visual Feedback: Instantly see when a character is affected by a condition directly on their HUD portrait.
🎨 Font Customization Customize your HUD's typography with new global font settings!
Header & Body Fonts: Independently configure fonts for character names (Header) and stats/labels (Body).
Theme Support: Works across all themes.
Live Preview: See your font changes instantly in the configuration menu.
🏃 PF2e Enhancements Pathfinder 2e players get better movement tracking.
Multiple Movement Speeds: The HUD now dynamically tracks all available movement speeds found on the actor.
📝 Macro Description Editing You can now customize the tooltip description for any macro in your HUD.
Right-Click to Edit: Simply right-click any macro in the Action Menu to open the editor.
Per-Actor Overrides: Descriptions are saved to the actor, allowing different flavor text for different characters.
🔍 Card Scale You can now adjust the size of individual character cards!
Per-Actor Scale: Perfect for making main characters standard size and familiars smaller (e.g., 0.6x).
Visual Zoom: Scales the entire card interface, including text and buttons.
⚙️ Improvements
Finding the right attribute to track is now much easier!
Searchable Attribute List: The attribute selection dropdown is now fully searchable by name (hp) or data path.
Smart Sorting: The list is now sorted alphabetically by Attribute Name.
Better Dropdowns: Fixed UI issues where long lists were being cut off.
D&D 5e Roll Dialogs: Skip modifier keys (Shift/Ctrl/Alt) now pass through correctly for faster rolling.