Previous Post

⚔️Stylish Action HUD v2.3.0: Visibility Control, Qualitative HP, Presets & More

Next Post
⚔️Stylish Action HUD v2.3.0: Visibility Control, Qualitative HP, Presets & More
DESCRIPTION

v2.3.0 gives GMs and players more control over what they see. HUD cards can be filtered by ownership, shown per token selection, and HP values can be replaced with descriptive labels for non-owners. The entire configuration can also be saved as a preset and swapped at any time.

🎭 Owner-Only Cards & Selected Token Mode

Two new world settings for card visibility.

Owner-Only Cards restricts HUD cards so players only see their own characters (and actors they have Observer permission on). The GM always sees everything.

Selected Token Only hides all cards until a token is selected on the canvas. Click a token and its card appears. Click away and the screen is clean. Works with any token — party members show their existing card, non-party tokens like NPCs get a temporary card on the fly.

💜 Qualitative HP Display

Per-attribute toggle that replaces exact numbers with descriptive text for non-owners: Healthy, Wounded, Bloodied, Critical, Dead.

Toggle it per tracked attribute with the purple heart icon in the stat tracking row. Expand the panel to configure thresholds, custom labels, and per-tier text colors.

Owners and GM always see exact values — only other players see the descriptive text.

Works on Bar and Number display types.

📦 Full Configuration Presets

Save your entire configuration as a named preset — global settings, per-actor settings, theme, layout, everything.

Save / Load / Delete presets from a dropdown in the Common tab.

Export / Import as JSON files to share between worlds or back up before making changes.

✂️ Portrait Clip (Custom Theme)

When using the Custom (Image) theme, clip the portrait to Rectangle, Circle, or Diamond. Adjustable size, position, and border radius. Per-actor overridable. This setting only appears when the Custom theme is selected.

📡 GM HUD Broadcast Toggle

Hide or show the HUD for all connected players at once. Sidebar broadcast button (📡) or Shift+G. Party HUD and Action Menu are toggled together. Player preferences are restored when unhidden.

⏳ Action Menu End Turn Button

An hourglass button appears in the Action Menu during the current combatant's turn. Click to advance to the next combatant. The Action Menu auto-switches to the new combatant.

⏱️ Category & Tab Visibility

Category Combat Visibility: Set each Action Menu category to Always, Combat Only, Hide in Combat, or Never.

Per-Tab Visibility: Sub-tabs within categories can filter by actor type or specific actors (All / Only / Except). Useful when different characters need different tabs under the same category — like Lancer RPG where each mech has different weapons.

🐛 Bug Fixes

Fixed text attribute values (e.g. status effects) showing as 0 instead of the original text.

Fixed position fields (Status Y, End Turn Y, etc.) resetting to 0 instead of using the global value when left empty.

🔗 Links

Module Wiki: Stylish Action HUD Wiki

Install Guide: How to Install Premium Modules

The Glitch Smith PATREON 5 favs
VIEWS1
FILES1 file
POSTEDMar 26, 2026
ARCHIVEDMar 26, 2026