Let's see what we're going to be working on next!If you'd like, please vote on which of the following ideas appeal to you. Please pick two of them. After 2 days, I'll take the most voted result and get my buns to work on it!Below is a summary of the options:
• Furniture TFThere's been some new revelations on posing potential. The items of transformation can be humanoid-shaped. You can be forced to take the pose of something artistic and functional. I will make at least three item transformations, which will be voted on in the Grey's Works Discord server.
• Transformation Board Game RevisionThe TF Board Game has been enjoyed, but I think we all agree it could use an upgrade. A new version would include automation, smoother transformation, multiple paths, a redo of rules/balancing, and a smarter inventory system.
• Petrification Folder Clean-Up + RestrainiteThis may not be a traditional project, but the folder could use some patching up. I'd get in touch with content creators and figure out the best way to make the folder accessible. We know what it's like to want to quickly get to the thing but you're stuck in menus. Let's fix that, and add Restrainite options for some tools while we're at it.
• PlushificationOne of the reasons I stopped working on a plushie TF was due to limits with how a plushie should slump and move like a toy should. Recently found possibilities will allow me to make a transformed person look like fabric and act like it too. Whether that's like a ragdoll, or being stuffed enough to retain form. I would make a self-trigger as well.
• TF Sequencer UpdateThis sequencer involves drag-n-drop setup to design the perfect transformation. One can designate speed, material, restrictions, and dozens of more options. You put your choices in order, and whenever the transformation triggers, it'll apply the result to whoever the target is (including self!). This can quickly customize traps, weapons, and tools to get you the TF you want to see.