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Quick Update: HUD v2.0 Moving to Sunday for Final Polishing (And a Few Surprises!)

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Hi everyone,

I want to give you a quick update regarding the highly anticipated v2.0 release.

As you know, this HUD is a deeply personal project, and I care a lot about doing things right. My goal is to deliver the highest possible quality, and I don't want to rush the release or deliver a version with bugs just to meet a deadline. To me, that wouldn't be a good result, and you deserve the best experience on track.

While testing the new layout and features, I ran into a few minor errors that I want to squash before you get your hands on it.

Because of this, I am moving the official release of HUD v2.0 to this Sunday at around 17:00 (Madrid time / CEST). The good news? This extra window gives me the perfect opportunity to finish implementing a few extra features that I haven't mentioned yet—things that I honestly believe will make this HUD a true game-changer for your simulation experience. The wait will absolutely be worth it, I promise!

As soon as it goes live on Sunday, it will be available for immediate download for all current members and anyone who purchased the previous version.

Thank you so much for your understanding, patience, and incredible support. I want this v2.0 to be perfect for all of you.

See you on Sunday on the starting grid! 🏁

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POSTEDMay 22, 2026
ARCHIVEDMay 22, 2026