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SFW Anduo Report July 17th, 2026

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SFW Anduo Report July 17th, 2026
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Reporting for lewduty! This week the summer refreshments come to an end!

Here's what we're working on!

JustNox

Nox is working on a concept for the tunnels update. Here's what he has updated:

Concepted some floors and added variation for different rooms (concepts in additional images);

Added wall assets;

Concepted some generic sci-fi crates and barrels, added test assets (concepts in additional images, colors are very WIP and just for test);

Added more pipes and sometimes wires.

He also made quick sketches of the tunnel with and without lighting and mood:

There was also a small update on tunnel 1.

Updated the lower-left segment according to Desva. More accent to the switch, less accent to the hallway with an uninteractable door;

More thoughts on how to merge Juno's and mine concepts in terms of the floor;

Added some horny gas for atmosphere.

He started working on the lift/storage room and general tunnels 2. For the lift room, he made 2 variants:

Smaller lift with more standard design - which also follows the layout more closely;

A bit larger lift on the wall, with some layout experiments.

The team provided some feedback, and he added it to the concept. This is what he did:

Changed the boxes to have some of them open, added some placeholders for toys to see how it all would work together;

The boxes' colors can be adjusted to the desired corporate colors. For now, I've taken blue+light pink for Toyboy;

There are intentionally some boxes still with the default yellow color, to imply that there are boxes from different corporations. Multiple colors per box planned in the future;

Added hornygas pumps in desired locations;

Tested ground vents and vents FX;

Overall details, polish+quick color/lightning sketch.

He also made a list of assets for this area. This is what he got:

Desva

Desva is working on the tunnel sequence. You will now have to hack a crate and put an explosive on the wall to gain access to tunnel 1 (the one Nox is working on).

The sequence now plays with you finding the semi-broken wall and looking for a way to open it. This is how the sequence plays for now:

There are still a couple of things that need tweaking and discussions to be had, but that is the gist of it.

Aine Lovia

Aine started work on the maintenance/electrician chibis. She made two versions - one with blue pants and another with orange pants. This is what she had:

These are the finished results for both female and male chibis:

Rokean

Rokean continues to work on Cypher's side quest, where you find her in hiding and help get rid of her tracking chip.Here are some dialogue choices as a little tease:

Hope you guys have fun meeting our Andro friend again!

Juno

Juno is still working on the tunnels that Desva is reworking. This is what he has:

LenChi and Desva gave some feedback regarding the holes in the first image. It felt a bit too much, but they thought that having something else make a path would still be good. He also had the idea of gas leaking out of the exits of the conveyor belts, which gets Zoey overwhelmed when pushed inside them. These are the updated versions:

He also made a concept of how to access the tunnels. Instead of being a semi-broken wall, having fused steel beams from a collapse might be a more plausible situation.

Since the nail salon entrance was moved next to the rubble, the rubble could not block it, so he came up with this solution while also playing with the lighting that would hint the player as to where to progress:

Bearcore

Bear has been doing a lot of writing lately, so he decided to flex his coding muscles a bit and gave his World-Space Blur idea a try:

He also tried the effect when traversing through the level, but didn't really like it:

LenChi had a small feature idea: a subtle button to hide the sprite on the side:

And he implemented the Upgrade UI:

Vils

She's still working on the flashing mini-game. The challenges now say what you're getting, which is fB:

She also added a feature that when Zoey is detected, the character will follow her until it loses detection and move on with their lives:

Thank you for taking the time to read our biweekly neonletter. It would not be the same without you! :) 

Regarding next update's release date, we don't have one yet. We'll post announcements on Steam, Discord, and Twitter once we know. We are working hard to have it ready soon, and appreciate your patience.

Anduo Games PATREON 608 favs
VIEWS1
FILES31 files
POSTEDJul 17, 2026
ARCHIVEDJul 17, 2026