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Development Update #23

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Development Update #23
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DESCRIPTION

Development Update #23 - Character Creation base, Training Level, Camera and movement improvements, and new Highlight system.

beta decay v.0.0.23a

Character Customization

Created Character Creation Screen UI for the Pre-Alpha Phases. Currently you are able to generate:

First Name

Last Name

Gender

Head / Face

Hair

Outfit

Training Level

Shooting Range

Door Breaching

Underground Kill house

New Highlight System

Subtle but dynamic visual changes for highlight overlay on entities. The highlight will automatically readjust to entity size rather than a static UI overlay.

New Entities

Wooden Doors

Button Panels

Binoculars (As entity)

RPG Shells

Changelog

Many many new Camera tweaks and distance adjustments. Mainly for the purpose of better visibility during indoor maneuvering.

Fade in screen always added to player start in game.

Readjusted Pistol ADS Accuracy.

Readjusted SMG ADS Accuracy.

Added Recoil to SMG.

Fixed bug where you could switch to Adventure camera mode while aiming.

Fixed bug where character would be stuck in walk mode after leaving cover.

Sprinting while in cover now ends Cover mode.

Many bugfixes and tweaks to better transition in and out of cover mode.

Readjusted TPS Camera Rotation angles

Improvements to the Camera for Entity Pickups. For more accurate highlighting/selection of entities.

Tweaks to SMG aiming animation.

Removed mesh dithering fade when too close to character's head.

 Many minor tweaks around sprinting/walking modes after and during aiming.

Shotgun pellets now deal damage to entities.

Next Steps / Work in Progress

Kick functionality

Inventory Drops

Exit Menu

Inventory UI / NLNK UI improvements

Highlight UI tweaks

beta decay PATREON 17 favs
VIEWS1
FILES2 files
POSTEDJul 7, 2024
ARCHIVEDJun 10, 2026